We’ve finished our new animation, but it’s still having sound applied to it. I’d look for it next week.
However, lately I’ve been fiddling with my favorite medium, 3D.
specifically games. I’ve been figuring out Oblivion’s game engine. So
far I’ve installed a Leonidas’ sword from the movie 300. It looks
awesome. I’ve modeled the helmet but I need to get Cass to texture it
because I hate texturing. I will also do the shin guards and anything
else I can find. Sadly, Oblivion sucks when it comes to capes so I
won’t be making a Spartan Cape. Look for more info on this in the next
few weeks.
A long time ago I modeled out the basic K-Nex pieces. I also imported
them into Unreal but I never really did anything with them.
Last night I decided to do something and here I am, less than 24 hours
later, done. I have constructed a level made out of K-Nex pieces
designed for Unreal Tournament 2004. If you have the game, check it
out. If not, here’s some screenshots of what you’re missing. Click them
for a larger image and they’ll open in a new window too. I’m nice like
that.
Look awesome? Download it from the link below. Right click and save target as.
DM-Knex (22MB)
Install it by dropping the file into your UT2004/maps directory. Load it up and play. I hope you enjoy it for it’s visual fun.
That’s all for now. More news later.
-Colin
Huzzah! The site is officially finished. Well, besides a few minor details but everything big works. The contact page works. The blog is obviously working. We have some animations up. Even though they’re a bit cruel and unusual, trust us. We can fit any style.
We just got Adobe Creative Suite 3 Production Premium which we’re very excited about.
Not much will be happening over the next few days as we’re on an unofficial vacation.
Our latest animation, Community Service, has been uploaded to Albino Black Sheep. So check it out there at www.albinobacksheep.com.
That’s all for now. I’m sure new stuff will come soon. Enjoy your day.
-Cass and Colin.